pub trait ArmController: Send + Sync {
Show 14 methods
// Required methods
fn set_color<'life0, 'async_trait>(
&'life0 mut self,
color: LedColor
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn move_gripper<'life0, 'async_trait>(
&'life0 mut self,
closed: f32
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn calculate_ik(
&self,
pose: EndEffectorPose
) -> Result<JointPositions, IkError>;
fn calculate_fk(&self, joints: JointPositions) -> ArmPositions;
fn calculate_full_poses(
&self,
target: EndEffectorPose
) -> Result<(ArmPositions, JointPositions), IkError>;
fn read_position<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<ArmPositions, IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn move_to<'life0, 'async_trait>(
&'life0 mut self,
pose: EndEffectorPose
) -> Pin<Box<dyn Future<Output = Result<JointPositions, IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn move_joints_to<'life0, 'async_trait>(
&'life0 mut self,
joints: JointPositions
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn move_joints_timed<'life0, 'async_trait>(
&'life0 mut self,
joints: JointPositions,
duration: Duration
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn halt<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn limp<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn setup_motors<'life0, 'async_trait>(
&'life0 mut self,
settings: ArmControlSettings
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn load_motor_settings<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<ArmControlSettings, IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
fn check_motors_okay<'life0, 'async_trait>(
&'life0 mut self
) -> Pin<Box<dyn Future<Output = Result<bool, IkError>> + Send + 'async_trait>>
where Self: 'async_trait,
'life0: 'async_trait;
}Required Methods§
fn set_color<'life0, 'async_trait>( &'life0 mut self, color: LedColor ) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,
sourcefn move_gripper<'life0, 'async_trait>(
&'life0 mut self,
closed: f32
) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn move_gripper<'life0, 'async_trait>( &'life0 mut self, closed: f32 ) -> Pin<Box<dyn Future<Output = Result<(), IkError>> + Send + 'async_trait>>where Self: 'async_trait, 'life0: 'async_trait,
0.0 is fully open 1.0 is fully closed